Hello all!
I’ve been hard at work on my next big scenery project for Microsoft Flight Simulator, and I’m excited to share some progress with you! While there’s still much to do, several key elements are complete. Here’s a preview of what’s complete so far.
Terminal Taking Shape
The terminal exterior is fully modeled and is starting to reflect the real-world architecture. I still have some work to do on the interiors, but the exterior structure is solid, and it’s coming together nicely.

Control Tower in Place
One of the highlights completed so far is the ATC tower.



U and T Bridges Finished
The U and T bridges, which connect various parts of the airport, are complete. These structures are key to the layout and are now fully modeled. In the mean time, check out my MSFS fix for the terrible terrain in place. Once the airport is complete, you will have an ultra realistic experience crossing the bridges, looking onto traffic below. This is one of my favorite features of the airport! In the mean time, make sure to checkout my other release, for a fix to the ground elevation issue.


Ground Textures in Progress
The groundwork has started, but the textures still need more refinement. I’m testing different patterns to bring the runways and taxiways to life, and this is an area that will see further improvement.

Pausing for a Smaller Release
As I’m still learning and developing my modeling and texturing skills, I’ve decided to temporarily pause this big project to work on something a bit smaller and more manageable. Releasing a smaller scenery first will help me gain more experience and continue to grow. More details will be published on this soon. In the mean time, here’s a hint 😉 Don’t worry, though – this larger project will be back in the works soon.

Thank you all for your support and patience. Stay tuned for more updates, and keep flying!
AW Designs
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